Patrick started Cesium and is leading the future of 3D geospatial.
Dan focuses on rendering and other core engine features.
Matt is a founding member of Cesium and the godfather of CZML.
Tom focuses on 3D formats for streaming massive datasets such as buildings and point clouds.
Hannah works on parts of Cesium, including implementing many of the geometry types and making improvements to the API.
Todd helps define and manage the Cesium product line and is the main customer interface to the Cesium team.
Sarah Chow edits texts for the Cesium team.
Sean focuses on rendering and other core engine features.
Gabby works primarily on front-end development.
Kat works on features for Cesium Composer.
Rob works on Cesium's content generation pipeline.
Gary works on the glTF pipeline and 3D Tiles.
Shehzan contributes to 3D Tiles runtime and tools.
Rachel works with both Cesium and the Cesium community.